Procedural Terrain Generation
🔗 Code Example:
🔗 Timestamps:
0:35 How to draw a box in 3D
4:56 How to draw grid of boxes in 3D
8:35 Walking through the Starter Code (Disco Grid w Perlin Noise)
9:37 Tweaking the code from 2D to 3D
🔗 References:
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